@main
struct MyApp: App {
var body: some Scene {
WindowGroup {
#if os(iOS)
Text("Hello, world from iOS!")
#else
Text("Hello, world!")
#endif
}
}
}
@main
struct MyApp: App {
var body: some Scene {
WindowGroup {
#if os(iOS)
Text("Hello, world from iOS!")
#else
Text("Hello, world!")
#endif
}
}
}